Scoobypedia
m (removing category per CFD)
Line 6: Line 6:
   
 
==Personality==
 
==Personality==
Zomba's powerful magicks are somewhat offset by her rather simple and gullible personality. She is obsessed with releasing the Demon Chest ghosts (her motive for this end is never clear),she loves eating like scooby and shaggy comparing that she ate popcorn, and often uses her frightful appearance to intimidate -- but she has a tendency to believe whatever she is told, making her relatively easy to trick.
+
Zomba's powerful magicks are somewhat offset by her rather simple and gullible personality. She is obsessed with releasing the Demon Chest ghosts (her motive for this end is never clear),she loves eating like scooby and shaggy comparing that she ate popcorn, and often uses her frightful appearance to intimidate—but she has a tendency to believe whatever she is told, making her relatively easy to trick.
   
 
==Powers and abilities==
 
==Powers and abilities==
Line 14: Line 14:
 
==The 13 Ghosts of Scooby-Doo==
 
==The 13 Ghosts of Scooby-Doo==
   
Zomba teleported [[Scooby-Doo Detective Agency|the gang]] into an old gothic horror movie (''The Son of the Bride of the Ghost of Frankenstein'') as a way to get them out of the way while she stole and opened the [[Chest of Demons]] from the security room in Daphne's house. However, when it was revealed that [[Flim-Flam]] planted a decoy in the security room and was in possession of the real chest, Zomba simply joined them by teleporting into the movie. In person, Zomba was rather ineffectual, simply giving chase after the member with the chest and never capturing them. During one such chase she was thrown off a blade from the windmill generator on Frankenstein's Castle, and fell directly into the waiting Chest of Demons -- joining the evil spirits she was questing to liberate.
+
Zomba teleported [[Scooby-Doo Detective Agency|the gang]] into an old gothic horror movie (''The Son of the Bride of the Ghost of Frankenstein'') as a way to get them out of the way while she stole and opened the [[Chest of Demons]] from the security room in Daphne's house. However, when it was revealed that [[Flim-Flam]] planted a decoy in the security room and was in possession of the real chest, Zomba simply joined them by teleporting into the movie. In person, Zomba was rather ineffectual, simply giving chase after the member with the chest and never capturing them. During one such chase she was thrown off a blade from the windmill generator on Frankenstein's Castle, and fell directly into the waiting Chest of Demons—joining the evil spirits she was questing to liberate.
   
 
With Zomba removed from the mortal plane, the spell was broken and the gang returned home.
 
With Zomba removed from the mortal plane, the spell was broken and the gang returned home.
Line 21: Line 21:
 
*''[[The 13 Ghosts of Scooby-Doo]] - ''[[That's Monstertainment]]
 
*''[[The 13 Ghosts of Scooby-Doo]] - ''[[That's Monstertainment]]
   
[[Category:One-off characters]]
 
 
[[Category:The 13 Ghosts of Scooby-Doo characters]]
 
[[Category:The 13 Ghosts of Scooby-Doo characters]]
 
[[Category:The 13 Ghosts of Scooby-Doo villains]]
 
[[Category:The 13 Ghosts of Scooby-Doo villains]]

Revision as of 04:17, 5 December 2011

Zomba

Zomba is one of the demons from the Chest of Demons. She had the power to put people into movies or TV shows.

Physical appearance

Zomba is about Daphne Blake's height, has red skin mottled with orange spots, huge yellow eyes, a mouthful of large teeth and a tangled mane of purple hair. She wears a tattered pink dress. She also wears miniature bones as hanging earrings.

Personality

Zomba's powerful magicks are somewhat offset by her rather simple and gullible personality. She is obsessed with releasing the Demon Chest ghosts (her motive for this end is never clear),she loves eating like scooby and shaggy comparing that she ate popcorn, and often uses her frightful appearance to intimidate—but she has a tendency to believe whatever she is told, making her relatively easy to trick.

Powers and abilities

Zomba has the ability to teleport mortals (or herself) at will. She is able to teleport the Scooby gang remotely (even Vincent was unable to stop it), and twice she uses her powers to instantly teleport herself. She also somehow manages to disarm the alarm system at Daphne Blake's house with little trouble.

The 13 Ghosts of Scooby-Doo

Zomba teleported the gang into an old gothic horror movie (The Son of the Bride of the Ghost of Frankenstein) as a way to get them out of the way while she stole and opened the Chest of Demons from the security room in Daphne's house. However, when it was revealed that Flim-Flam planted a decoy in the security room and was in possession of the real chest, Zomba simply joined them by teleporting into the movie. In person, Zomba was rather ineffectual, simply giving chase after the member with the chest and never capturing them. During one such chase she was thrown off a blade from the windmill generator on Frankenstein's Castle, and fell directly into the waiting Chest of Demons—joining the evil spirits she was questing to liberate.

With Zomba removed from the mortal plane, the spell was broken and the gang returned home.

Appearances