Scoobypedia
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| writtenby= [[Ken Spears]]<br />[[Joe Ruby]]<br />[[Bill Lutz]]
 
| writtenby= [[Ken Spears]]<br />[[Joe Ruby]]<br />[[Bill Lutz]]
 
| directedby= [[William Hanna]]<br/>[[Joseph Barbera]]
 
| directedby= [[William Hanna]]<br/>[[Joseph Barbera]]
| previousepisode= ''[[Scooby Doo and a Mummy, Too]]''
+
| previousepisode= {{WAY112}}
| nextepisode= ''[[Go Away Ghost Ship]]''
+
| nextepisode= {{WAY114}}
 
}}
 
}}
'''''Which Witch is Which?''''' is the thirteenth episode of the [[Scooby-Doo, Where Are You! season 1|first season]] of ''[[Scooby-Doo, Where Are You!]]''.
+
'''''Which Witch is Which?''''' is the thirteenth episode of the [[Scooby-Doo, Where Are You! season 1|first season]] of ''[[Scooby-Doo, Where Are You!]]''
   
 
==Premise==
 
==Premise==
Line 29: Line 29:
 
They enter the riverboat and they split up, leading Shaggy and Scooby to find the zombie, who chases them into the old saloon; Shaggy and Scooby manage to escape.
 
They enter the riverboat and they split up, leading Shaggy and Scooby to find the zombie, who chases them into the old saloon; Shaggy and Scooby manage to escape.
   
Velma and Fred find a secret room, with a winch, some power tools, and a sheet covered bundle inside. Thinking it's a ghost they pull off the sheet and find a bound and gagged Daphne, who they quickly free. The witch appears and chases the three down a coal chute.
+
Velma and Fred find a secret room, with a winch, some power tools, and a sheet covered bundle inside. Thinking it's a ghost they pull off the sheet and find a bound and gagged Daphne, whom they quickly free. The witch appears and chases the three down a coal chute.
   
 
Scooby and Shaggy encounter the witch and the zombie, trapping them and forcing them to jump off the side of the boat until they crash through the deck of the bottom floor into the room where Velma, Fred and Daphne are.
 
Scooby and Shaggy encounter the witch and the zombie, trapping them and forcing them to jump off the side of the boat until they crash through the deck of the bottom floor into the room where Velma, Fred and Daphne are.
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* Metal-tipped pole
 
* Metal-tipped pole
 
* Winch
 
* Winch
* [[Jelly bean (plant)|Jelly bean]]s
+
* [[Jelly bean (plant)|Jelly beans]]
 
* [[Mexican jumping bean|Jumping beans]]
 
* [[Mexican jumping bean|Jumping beans]]
 
* [[Scooby Snacks|Scooby Snack]]
 
* [[Scooby Snacks|Scooby Snack]]
* [[Scooby-Doo|Scooby]]'s bucket
+
* Scooby's bucket
* [[Zombie (Which Witch is Which?)|Zombie]]'s lantern
+
* Zombie's lantern
* [[Zeb Perkins|Zeb]] and [[Zeke (Which Witch is Which?)|Zeke]]'s frog hunting tools
+
* Zeb and Zeke's frog hunting tools
* [[Witch (Which Witch is Which?)|Witch]]'s rattle
+
* Witch's rattle
 
* Flame
 
* Flame
 
* Tin can which fell on Scooby's head
 
* Tin can which fell on Scooby's head
 
* Zeb Perkins's mailbox
 
* Zeb Perkins's mailbox
 
* Cobweb on the plate
 
* Cobweb on the plate
* [[Shaggy Rogers|Shaggy]]'s coin
+
* Shaggy's coin
* Voodoo doll of [[Zeb Perkins|Zeb]]
+
* Voodoo doll of Zeb
* Voodoo doll of [[Fred Jones|Fred]]
+
* Voodoo doll of Fred
* Voodoo doll of [[Daphne Blake|Daphne]]
+
* Voodoo doll of Daphne
* Voodoo doll of [[Velma Dinkley|Velma]]
+
* Voodoo doll of Velma
 
* Voodoo doll of Shaggy
 
* Voodoo doll of Shaggy
 
* Needles in the voodoo dolls
 
* Needles in the voodoo dolls
Line 118: Line 118:
   
 
==Vehicles==
 
==Vehicles==
* The [[Zombie (Which Witch is Which?)|Zombie]]'s boat
+
* Zombie's boat
 
* [[Mystery Machine|The Mystery Machine]]
 
* [[Mystery Machine|The Mystery Machine]]
* [[Mystery Inc.]]'s boat
+
* Mystery Inc.'s boat
 
* Airboat
 
* Airboat
 
* Bank Co. armored truck
 
* Bank Co. armored truck
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<div class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide">
 
 
* '''Produced and Directed by''': [[Joseph Barbera]] and [[William Hanna]]
 
* '''Produced and Directed by''': [[Joseph Barbera]] and [[William Hanna]]
 
* '''Associate Producer''': [[Lew Marshall]]
 
* '''Associate Producer''': [[Lew Marshall]]
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</div>
 
</div>
 
{{Clear}}
 
{{Clear}}
 
 
==Notes/trivia==
 
==Notes/trivia==
* The series is prone to use a new sheriff every time one is needed, but [[Sheriff (Which Witch is Which?)|the one]] in this episode could very well be [[Sheriff (What a Night for a Knight)|the same one]] in ''[[What a Night for a Knight]]''. A note on his model sheet does indicate as much.<ref>http://web.archive.org/web/19991129021941/http://www.cartoonnetwork.com/doc/scooby/45.01/ed/sded_45-01_pg004.html</ref>
+
* The series is prone to use a new sheriff every time one is needed, but [[Sheriff (Which Witch is Which?)|the one]] in this episode could very well be [[Sheriff (What a Night for a Knight)|the same one]] in {{WAY101}}. A note on his model sheet does indicate as much.<ref>http://web.archive.org/web/19991129021941/http://www.cartoonnetwork.com/doc/scooby/45.01/ed/sded_45-01_pg004.html</ref>
* The [[Zombie (Which Witch is Which?)|Zombie]] disguise is later used for the [[Mamba Zombie]] in the ''[[The Scooby-Doo Show]]'' episode, ''[[Mamba Wamba and the Voodoo Hoodoo]]''.
+
* The [[Zombie (Which Witch is Which?)|Zombie]] disguise is later used for the [[Mamba Zombie]] in the ''[[The Scooby-Doo Show]]'' episode {{TSDS109}}.
   
 
===Miscellaneous===
 
===Miscellaneous===
* Disguises: [[Scooby-Doo|Scooby]] and [[Shaggy Rogers|Shaggy]] as riverboat gamblers, Shaggy (and Scooby) as a witch decoy.
+
* [[Disguise tricks|Disguises]]: [[Scooby-Doo|Scooby]] and [[Shaggy Rogers|Shaggy]] as riverboat gamblers; Shaggy (and Scooby) as a witch decoy.
* [[Scooby Snacks]] bribe: 1.
+
* [[Bribing Scooby-Doo and Shaggy Rogers|Scooby Snacks bribe]]: 1.
* "Zoinks" count: 4.
+
* [[List of catchphrases#Zoinks|"Zoinks" count]]: 4.
   
 
===Adaptations===
 
===Adaptations===
* [[Western Publishing|Gold Key Comics]] adapted this episode (along with ''[[That's Snow Ghost]]'') for [[Scooby Doo... Where Are You! (Gold Key Comics)|''Scooby Doo... Where Are You!'' #5]]. It was renamed ''[[The Swamp Witch (Gold Key Comics story)|The Swamp Witch]]''.
+
* [[Western Publishing|Gold Key Comics]] adapted this episode for [[Scooby Doo... Where Are You! (Gold Key Comics)|''Scooby Doo... Where Are You!'' #5]]. It was renamed ''[[The Swamp Witch (Gold Key Comics story)|The Swamp Witch]]''.
 
* The Zombie from this episode inspired a minifigure in [[LEGO]]'s ''[[LEGO Scooby-Doo!|Scooby-Doo!]]'' line that was included in the [[LEGO Scooby-Doo! 75902 The Mystery Machine|Mystery Machine]] set.
 
* The Zombie from this episode inspired a minifigure in [[LEGO]]'s ''[[LEGO Scooby-Doo!|Scooby-Doo!]]'' line that was included in the [[LEGO Scooby-Doo! 75902 The Mystery Machine|Mystery Machine]] set.
   
 
===Animation mistakes and/or technical glitches===
 
===Animation mistakes and/or technical glitches===
 
* The background seen through the [[Mystery Machine]] windows doesn't move, even when the van does.
 
* The background seen through the [[Mystery Machine]] windows doesn't move, even when the van does.
  +
* Scooby is missing from the Mystery Machine during the moment Fred says, "Well, I didn't know it ran through such a spooky swamp!"
* When [[Shaggy Rogers|Shaggy]] asks for directions from the [[Zombie (Which Witch is Which?)|Zombie]] (before the former realises), he's the only one in the van.
 
* When Scooby points out that he ate from the [[Mexican jumping bean|jumping beans]] pot, both that pot and the [[Jelly bean (plant)|jelly bean]]s pot look like unmarked ''flower'' pots.
+
* When [[Shaggy Rogers|Shaggy]] asks for directions from the [[Zombie (Which Witch is Which?)|Zombie]] (before the former realizes), he's the only one in the van.
  +
* When Scooby points out that he ate from the [[Mexican jumping bean|jumping beans]] pot, both that pot and the [[Jelly bean (plant)|jelly beans]] pot look like unmarked ''flower'' pots.
 
* Shaggy's head sticks out the top of the ''other'' side of the Mystery Machine, when they are driving again, and discussing the voodoo doll of [[Zeb Perkins|Zeb]].
 
* Shaggy's head sticks out the top of the ''other'' side of the Mystery Machine, when they are driving again, and discussing the voodoo doll of [[Zeb Perkins|Zeb]].
 
* At first, the front door of Zeb's [[Zeb Perkins's cabin|cabin]] is hanging open; it's closed when Shaggy gets there.
 
* At first, the front door of Zeb's [[Zeb Perkins's cabin|cabin]] is hanging open; it's closed when Shaggy gets there.
  +
* When Velma remarks how the voodoo doll scare tactic is "a bunch of phony baloney," a small section of her hair blinks between being the color of her skin and its regular red color.
 
* When [[Scooby-Doo|Scooby]] is holding the voodoo doll of Shaggy, his paw is the same color as Shaggy's shirt.
 
* When [[Scooby-Doo|Scooby]] is holding the voodoo doll of Shaggy, his paw is the same color as Shaggy's shirt.
 
* When [[Velma Dinkley|Velma]] explains to Shaggy that the shrunken Zeb was actually a voodoo doll that looks like him, the doll is wearing a fedora, but when Shaggy and Scooby first found it, it was wearing a blue cap.
 
* When [[Velma Dinkley|Velma]] explains to Shaggy that the shrunken Zeb was actually a voodoo doll that looks like him, the doll is wearing a fedora, but when Shaggy and Scooby first found it, it was wearing a blue cap.
  +
* There are a few shots where the floor of the ship turns a different color in the middle of it, including when Shaggy and Scooby are being followed by the Zombie.
 
* When Scooby drops the anchor from the boat onto the armored truck, his collar is gold.
 
* When Scooby drops the anchor from the boat onto the armored truck, his collar is gold.
   
 
===Inconsistencies/continuity errors and/or goofs/oddities===
 
===Inconsistencies/continuity errors and/or goofs/oddities===
 
* The door on the closet Shaggy and Scooby hide in opens first one way, then the opposite way.
 
* The door on the closet Shaggy and Scooby hide in opens first one way, then the opposite way.
* Since [[Zeke (Which Witch is Which?)|Zeke]] and [[Zeb Perkins|Zeb]] would be in hiding from the law, it's unknown if Zeke became the owner of the [[Swamp's End General Store|general store]] in that time, or simply occupied it once the all the townspeople were scared away. Although, the fact that Zeb had a mailbox with his name on it, would suggest the former.
+
* Since [[Zeke (Which Witch is Which?)|Zeke]] and Zeb would be in hiding from the law, it's unknown if Zeke became the owner of the [[Swamp's End General Store|general store]] in that time, or simply occupied it once the all the townspeople were scared away. Although, the fact that Zeb had a mailbox with his name on it, would suggest the former.
 
* [[Mystery Inc.|The gang]] realize that [[Daphne Blake|Daphne]] fell through a trapdoor by the slide marks behind her footprints. When they go below and test the trapdoor the slide marks are perpendicular to the side on which the door opens. Also, in the wide shot when she first disappears, there is no rug visible, and she appears to be standing on the same wooden floor as the others.
 
* [[Mystery Inc.|The gang]] realize that [[Daphne Blake|Daphne]] fell through a trapdoor by the slide marks behind her footprints. When they go below and test the trapdoor the slide marks are perpendicular to the side on which the door opens. Also, in the wide shot when she first disappears, there is no rug visible, and she appears to be standing on the same wooden floor as the others.
 
* In the chase that transpires after Velma and [[Fred Jones|Fred]] discover Daphne and the villains' stash of tools, the balloon witch's mouth appears to move during her cackle. Both the mouth movements and the laugh are never explained, but it is possible that either Zeke or Zeb implemented a tape recorder and/or a mechanical piston into the false witch to result in either of these occurrences.
 
* In the chase that transpires after Velma and [[Fred Jones|Fred]] discover Daphne and the villains' stash of tools, the balloon witch's mouth appears to move during her cackle. Both the mouth movements and the laugh are never explained, but it is possible that either Zeke or Zeb implemented a tape recorder and/or a mechanical piston into the false witch to result in either of these occurrences.
 
* Although the throttle is stuck, the propeller stops when the anchor snags the sunken armored car.
 
* Although the throttle is stuck, the propeller stops when the anchor snags the sunken armored car.
 
* Velma refers to Zeke as being the one who was [[Witch (Which Witch is Which?)|the witch]] when it was Zeb who was actually wearing the costume.
 
* Velma refers to Zeke as being the one who was [[Witch (Which Witch is Which?)|the witch]] when it was Zeb who was actually wearing the costume.
  +
* The audience never hears Zeb's real voice. He imitated an old woman when he was disguised as the witch.
 
* In one scene, when Shaggy and Scooby enter the ship's saloon, the sign above clearly reads "Ship's Salon".
 
* In one scene, when Shaggy and Scooby enter the ship's saloon, the sign above clearly reads "Ship's Salon".
  +
* Although the money sack Scooby was in got caught on a piece of wood in the ground which resulted him in falling into the trap with the villains, he never thought of just getting out of the money sack.
   
 
==In other languages==
 
==In other languages==
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! Name
 
! Name
 
! Meaning
 
! Meaning
|-
 
| '''Spanish (Latin America)'''
 
| Como pescar un Bruja
 
| How to Fish a Witch
 
 
|-
 
|-
 
| '''Greek'''
 
| '''Greek'''
| Ποιά Μάγισσα είναι Ποιά;
+
| Ποια Μάγισσα είναι Ποια;
 
| Which Witch is Which?
 
| Which Witch is Which?
 
|-
 
|-
|'''Hungarian'''
+
| '''Hungarian'''
|Boszorka a horgon
+
| Boszorka a horgon
|Witch on the hook
+
| Witch on the hook
 
|-
 
| '''Spanish (Latin America)'''
 
| Como pescar un Bruja
 
| How to Fish a Witch
 
|}
 
|}
   
 
==Home media==
 
==Home media==
 
* {{US}} ''[[Classic Scooby-Doo: Which Witch is Which?]]'' VHS released by [[Turner Home Entertainment]] on August 6, 1996.
 
* {{US}} ''[[Classic Scooby-Doo: Which Witch is Which?]]'' VHS released by [[Turner Home Entertainment]] on August 6, 1996.
* {{US}} ''[[Scooby-Doo's Spookiest Tales (DVD)|Scooby-Doo's Spookiest Tales]]'' DVD set released by [[Warner Home Video]] on August 21, 2001.
+
* {{US}} ''[[Scooby-Doo's Spookiest Tales (VHS)|Scooby-Doo's Spookiest Tales]]'' VHS released by [[Warner Home Video]] on August 21, 2001.
  +
* {{US}} ''[[Scooby-Doo's Spookiest Tales (DVD)|Scooby-Doo's Spookiest Tales]]'' DVD released by Warner Home Video on August 21, 2001.
 
* {{US}} ''[[Scooby-Doo, Where Are You!: The Complete 1st and 2nd Seasons]]'' DVD set released by Warner Home Video on March 16, 2004.
 
* {{US}} ''[[Scooby-Doo, Where Are You!: The Complete 1st and 2nd Seasons]]'' DVD set released by Warner Home Video on March 16, 2004.
 
* {{UK}} ''Scooby-Doo, Where Are You!: The Complete 1st and 2nd Seasons'' DVD set released by Warner Home Video on June 20, 2005.
 
* {{UK}} ''Scooby-Doo, Where Are You!: The Complete 1st and 2nd Seasons'' DVD set released by Warner Home Video on June 20, 2005.
Line 257: Line 261:
 
{{Quotes
 
{{Quotes
 
|
 
|
'''[[Velma Dinkley|Velma]]''': I'd like to know what [[Witch (Which Witch is Which?)|she]] and that [[Zombie (Which Witch is Which?)|zombie]] are up to.<br>
+
'''[[Velma Dinkley|Velma]]:''' I'd like to know what [[Witch (Which Witch is Which?)|she]] and that [[Zombie (Which Witch is Which?)|zombie]] are up to.<br>
'''[[Fred Jones|Fred]]''': Well, there's only one place to find the answer.<br>
+
'''[[Fred Jones|Fred]]:''' Well, there's only one place to find the answer.<br>
'''[[Shaggy Rogers|Shaggy]]''': Like, in the phone book, I hope.<br>
+
'''[[Shaggy Rogers|Shaggy]]:''' Like, in the phone book, I hope.<br>
'''Fred''': No, Shaggy, in the swamp.<br>
+
'''Fred:''' No, Shaggy, in the swamp.<br>
 
(''Shaggy and [[Scooby-Doo|Scooby]] gulp'')<br>
 
(''Shaggy and [[Scooby-Doo|Scooby]] gulp'')<br>
'''Shaggy''': I had to ask.
+
'''Shaggy:''' I had to ask.
 
|
 
|
'''[[Witch (Which Witch is Which?)|Witch]]''': So, [[Mystery Inc.|you]] dared enter the swamp, inspite of my warning signs.<br>
+
'''[[Witch (Which Witch is Which?)|Witch]]:''' So, [[Mystery Inc.|you]] dared enter the swamp, in spite of my warning signs.<br>
'''[[Daphne Blake|Daphne]]''': You shouldn't believe everything you read.
+
'''[[Daphne Blake|Daphne]]:''' You shouldn't believe everything you read.
 
}}
 
}}
   
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{{Episode Nav
 
{{Episode Nav
| before= ''[[Scooby-Doo and a Mummy, Too]]''
+
| before= {{WAY112}}
 
| series= ''[[Scooby-Doo, Where Are You!]]''<br />[[Scooby-Doo, Where Are You! season 1|Season 1]]
 
| series= ''[[Scooby-Doo, Where Are You!]]''<br />[[Scooby-Doo, Where Are You! season 1|Season 1]]
| after= ''[[Go Away Ghost Ship]]''
+
| after= {{WAY114}}
 
}}
 
}}
   

Revision as of 21:44, 2 May 2020

This article is about the episode. For the Classic Scooby-Doo VHS subtitled with the same name, see Classic Scooby-Doo: Which Witch is Which?.

Which Witch is Which? is the thirteenth episode of the first season of Scooby-Doo, Where Are You!

Premise

After coming home from a fishing trip, the gang run into a witch and a zombie who have been haunting the swamp and scaring everyone off.

Synopsis

Fred, Daphne, Velma, Shaggy and Scooby are returning from a failed fishing trip and take a shortcut through a dark, creepy swamp. They pull over to a man on the side of the road to ask for directions, but it appears the man is a zombie!

The gang speed away and find a house. Inside, is a man named Zeke who tells them that the zombie was conjured up by a witch that is supposed to live in the swamp with her magical powers. Shaggy and Scooby head to another local's house, the house of Zeb Perkins, to try to find clues. (Fred, Daphne and Velma stay to fix the mess Scooby made after a run-in with some jumping beans). They find a voodoo doll of Zeb in his bed and fearing the worst, they hurry back and tell the others.

They get in a boat and follow the witch and the zombie on another boat through the swamp until they reach the witch's shack. They enter and find voodoo dolls for the whole gang! Then, the witch arrives and warns them to leave and then with a poof of smoke, Daphne vanishes! But soon after, they realize she just fell through a trapdoor.

The rest of the gang follow footprints to a large river boat anchored at the shore. Resting on the shore is the witch and zombie's boat and they have been using a steel-tipped pole to move through the water. Why?

They enter the riverboat and they split up, leading Shaggy and Scooby to find the zombie, who chases them into the old saloon; Shaggy and Scooby manage to escape.

Velma and Fred find a secret room, with a winch, some power tools, and a sheet covered bundle inside. Thinking it's a ghost they pull off the sheet and find a bound and gagged Daphne, whom they quickly free. The witch appears and chases the three down a coal chute.

Scooby and Shaggy encounter the witch and the zombie, trapping them and forcing them to jump off the side of the boat until they crash through the deck of the bottom floor into the room where Velma, Fred and Daphne are.

They find a motorboat and speed away. The witch appears and flies towards the gang, but it is just a rubber balloon. That's what made the "witch" fly. As they are driving, the throttle gets stuck and they can't stop. Scooby anchors the boat, but the anchor lifts up a robbed armored truck that had been sunk in the swamp. The mystery is starting to piece together.

They devise a trap to capture the witch and zombie. Shaggy and Scooby dress up in money sacks and then lure the witch and zombie to a tripwire and they promptly fall into a rolling cart and into the armored truck where Velma and Daphne close the doors. It starts to work but Scooby falls into the trap as well. They manage to hook him with a fishing rod and pull him out, just as the witch and zombie roll into the truck.

The zombie and witch are unmasked as Zeke and Zeb. They robbed an armored truck and sunk it in the swamp years before. Now, they couldn't remember where they sunk it, so they searched the swamps with that iron-tipped pole and dressed up as the witch and zombie to scare intruders away so that they could look for it.

Mystery Inc. go back on the road, and Scooby goes back to fishing in his bucket of water (with bait attached to his tail, instead of a proper fishing line). Fred tells him to give up, but low and behold, he pulls out a fish! The rest of the gang cheer and laugh at his achievement.

Characters

Main characters:

Supporting characters:

  • None

Villains:

  • Zombie (only appearance)(no lines)(Zeke's disguise)
  • Witch (only appearance)(Zeb Perkins' disguise)
  • Zeke (only appearance)
  • Zeb Perkins (only appearance)(no lines)

Other characters:

  • Chipmunk (only appearance)(no lines)
  • Crocodile (only appearance)(no lines)
  • Sheriff (only appearance)

Locations

Objects

  • Rug
  • Metal-tipped pole
  • Winch
  • Jelly beans
  • Jumping beans
  • Scooby Snack
  • Scooby's bucket
  • Zombie's lantern
  • Zeb and Zeke's frog hunting tools
  • Witch's rattle
  • Flame
  • Tin can which fell on Scooby's head
  • Zeb Perkins's mailbox
  • Cobweb on the plate
  • Shaggy's coin
  • Voodoo doll of Zeb
  • Voodoo doll of Fred
  • Voodoo doll of Daphne
  • Voodoo doll of Velma
  • Voodoo doll of Shaggy
  • Needles in the voodoo dolls
  • Fork
  • Witch's stick
  • Deck box
  • Zombie's shoes
  • Poker cards
  • Money on the poker table
  • Lamp
  • Soap
  • Axe
  • Sheet over Daphne
  • Power tools
  • Cutting torch
  • Coal
  • The witch's broom
  • Purple sheet
  • Witch's balloon head
  • Throttle on the airboat
  • Anchor
  • Bags of money
  • Coins
  • Shaggy's fishing rod
  • Small smoke ball
  • Fish

Vehicles

Suspects

  • None

Culprits

Culprit Motive/reason
Zeke as the Zombie
Zeb as the Witch
To uncover an armored car that had a lot of money that they accidently sunk in the swamp years back.

Cast

Don Messick Scooby-Doo
Witch
Zeke
Casey Kasem Shaggy Rogers
Frank Welker Fred Jones
Stefanianna Christopherson Daphne Blake
Nicole Jaffe Velma Dinkley
John Stephenson Sheriff
Zombie

Full credits

The following credits are how they are seen on-screen (or as close as possible).

Notes/trivia

Miscellaneous

Adaptations

Animation mistakes and/or technical glitches

  • The background seen through the Mystery Machine windows doesn't move, even when the van does.
  • Scooby is missing from the Mystery Machine during the moment Fred says, "Well, I didn't know it ran through such a spooky swamp!"
  • When Shaggy asks for directions from the Zombie (before the former realizes), he's the only one in the van.
  • When Scooby points out that he ate from the jumping beans pot, both that pot and the jelly beans pot look like unmarked flower pots.
  • Shaggy's head sticks out the top of the other side of the Mystery Machine, when they are driving again, and discussing the voodoo doll of Zeb.
  • At first, the front door of Zeb's cabin is hanging open; it's closed when Shaggy gets there.
  • When Velma remarks how the voodoo doll scare tactic is "a bunch of phony baloney," a small section of her hair blinks between being the color of her skin and its regular red color.
  • When Scooby is holding the voodoo doll of Shaggy, his paw is the same color as Shaggy's shirt.
  • When Velma explains to Shaggy that the shrunken Zeb was actually a voodoo doll that looks like him, the doll is wearing a fedora, but when Shaggy and Scooby first found it, it was wearing a blue cap.
  • There are a few shots where the floor of the ship turns a different color in the middle of it, including when Shaggy and Scooby are being followed by the Zombie.
  • When Scooby drops the anchor from the boat onto the armored truck, his collar is gold.

Inconsistencies/continuity errors and/or goofs/oddities

  • The door on the closet Shaggy and Scooby hide in opens first one way, then the opposite way.
  • Since Zeke and Zeb would be in hiding from the law, it's unknown if Zeke became the owner of the general store in that time, or simply occupied it once the all the townspeople were scared away. Although, the fact that Zeb had a mailbox with his name on it, would suggest the former.
  • The gang realize that Daphne fell through a trapdoor by the slide marks behind her footprints. When they go below and test the trapdoor the slide marks are perpendicular to the side on which the door opens. Also, in the wide shot when she first disappears, there is no rug visible, and she appears to be standing on the same wooden floor as the others.
  • In the chase that transpires after Velma and Fred discover Daphne and the villains' stash of tools, the balloon witch's mouth appears to move during her cackle. Both the mouth movements and the laugh are never explained, but it is possible that either Zeke or Zeb implemented a tape recorder and/or a mechanical piston into the false witch to result in either of these occurrences.
  • Although the throttle is stuck, the propeller stops when the anchor snags the sunken armored car.
  • Velma refers to Zeke as being the one who was the witch when it was Zeb who was actually wearing the costume.
  • The audience never hears Zeb's real voice. He imitated an old woman when he was disguised as the witch.
  • In one scene, when Shaggy and Scooby enter the ship's saloon, the sign above clearly reads "Ship's Salon".
  • Although the money sack Scooby was in got caught on a piece of wood in the ground which resulted him in falling into the trap with the villains, he never thought of just getting out of the money sack.

In other languages

Language Name Meaning
Greek Ποια Μάγισσα είναι Ποια; Which Witch is Which?
Hungarian Boszorka a horgon Witch on the hook
Spanish (Latin America) Como pescar un Bruja How to Fish a Witch

Home media

Quotes

Velma: I'd like to know what she and that zombie are up to.
Fred: Well, there's only one place to find the answer.
Shaggy: Like, in the phone book, I hope.
Fred: No, Shaggy, in the swamp.
(Shaggy and Scooby gulp)
Shaggy: I had to ask.


Witch: So, you dared enter the swamp, in spite of my warning signs.
Daphne: You shouldn't believe everything you read.

References

External links


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Scooby Doo and a Mummy, Too Scooby-Doo, Where Are You!
Season 1
Go Away Ghost Ship