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{{Expansion|<br />* Video games.<br />* Novels.}}A long-running theme of having the various incarnations of [[Velma Dinkley (disambiguation)|Velma Dinkley]] losing her glasses. Velma is severely nearsighted, rendering her nearly blind without her glasses. She typically loses them for a while and stumbles around, knocking things over.
+
{{Expansion|<br />* Video games.<br />* Novels.}}A long-running theme of having the various incarnations of [[Velma Dinkley (disambiguation)|Velma Dinkley]] lose her glasses.<br />
  +
Velma is severely nearsighted, rendering her nearly blind without her glasses. When she loses them she typically stumbles around knocking things over, or crawls on the ground feeling for them with her hands.  There are occasions when she has deliberately lost them, or had them taken from her.<br />
  +
She frequently exclaims "My glasses. I can't see a thing without my glasses!" (or a variation of it) when she loses them.
   
 
== Television ==
 
== Television ==
 
=== ''Scooby-Doo, Where Are You!'' ===
 
=== ''Scooby-Doo, Where Are You!'' ===
 
{{Main|Scooby-Doo, Where Are You!}}
 
{{Main|Scooby-Doo, Where Are You!}}
* ''[[What a Night for a Knight]]'': Scooby warns her of the Black knight behind them. Scooby runs into her and then knocks Velma to the ground and in his run causes Velma to lose her glasses. Velma mistakes the [[Black Knight (What a Night for a Knight)|Black Knight]] for [[Shaggy Rogers]], and gives the latter [[Shaggy Rogers's cough syrup|cough syrup]] to help his voice.
+
* ''[[What a Night for a Knight]]'': Scooby warns her of the Black knight behind them. Scooby runs into her and then knocks Velma to the ground. In his run, he causes Velma to lose her glasses. Velma mistakes the [[Black Knight (What a Night for a Knight)|Black Knight]] for [[Shaggy Rogers]], and gives the latter [[Shaggy Rogers's cough syrup|cough syrup]] to help his voice.
* ''[[Decoy for a Dognapper]]'': Bats took off Velma's glasses in the [[Indian village (Decoy for a Dognapper)|Indian village]].
+
* ''[[Decoy for a Dognapper]]'': Bats took Velma's glasses off in the [[Indian village (Decoy for a Dognapper)|Indian village]].
* ''[[Foul Play in Funland]]'': Happens when she and Scooby take a ride in a runaway electric cart set off by Shaggy.
+
* ''[[Foul Play in Funland]]'': Happens when she and Scooby take a ride in a runaway electric cart, set off by Shaggy.
* ''[[A Gaggle of Galloping Ghosts]]'': She ducks from an attack by the vampire coming straight at them causing her to crawl and bump her head against a table to lose her glasses. She then goes through a secret door behind the fireplace while looking for them.
+
* ''[[A Gaggle of Galloping Ghosts]]'': She ducks when attacked by vampire coming straight at them, causing her to crawl, bump her head against a table, and lose her glasses. She then goes through a secret door behind the fireplace while looking for them.
* ''[[Jeepers, It's the Creeper]]'': Happens when the gang encounter the [[Creeper]] - but rather, Velma dares to defy the monster into "hitting a girl with glasses". The Creeper snatches her glasses (instead of her losing them), which causes a disgusted Velma to kick him in the knee and take the glasses back.
+
* ''[[Jeepers, It's the Creeper]]'': Happens when the Shaggy and Scooby encounter the [[Creeper]], by running into her whilst wearing the box of silverware on their bodies. Later, Velma dares to defy the monster into "hitting a girl with glasses". The Creeper snatches her glasses (instead of her losing them), which causes a disgusted Velma to kick him in the knee and take the glasses back. (Surprisingly, she was able to grab them/find them with ease.) 
* ''[[That's Snow Ghost]]'': Happens when Scooby and Velma (the latter chained to a wood log) are running away from the titular [[Snow Ghost]]. The dog picks her glasses (causing the girl to demand them back) to see that the creature has sent after them another log with dynamite strapped to it.
+
* ''[[That's Snow Ghost]]'': Happens when Scooby-Doo and Velma (the latter chained to a wood log) are running away from the titular [[Snow Ghost]]. Scooby picks up her glasses (causing the girl to demand them back), to see that the creature has sent another log with dynamite strapped to it.
   
 
=== ''The New Scooby-Doo Movies'' ===
 
=== ''The New Scooby-Doo Movies'' ===
 
{{Main|The New Scooby-Doo Movies}}
 
{{Main|The New Scooby-Doo Movies}}
* ''[[The Dynamic Scooby-Doo Affair]]'': She was hit by the clown and accidentally turns on toy car while looking for her glasses.
+
* ''[[The Dynamic Scooby-Doo Affair]]'': She was hit by the toy clown, and accidentally turns on a toy car while looking for her glasses.
   
 
=== ''The Scooby-Doo Show'' ===
 
=== ''The Scooby-Doo Show'' ===
* ''[[A Bum Steer for Scooby]]'': While she looks for them [[Mystery Inc.|the gang]] encounter a skeleton causing Daphne to bump into Velma knocking her glasses off her face.
+
* ''[[A Bum Steer for Scooby]]'': While she looks for them[[Mystery Inc.|the gang]] encounter a skeleton. This causes Daphne to bump into Velma, knocking her glasses off her face.
   
 
=== ''Scooby-Doo and Scrappy-Doo'' (first series) ===
 
=== ''Scooby-Doo and Scrappy-Doo'' (first series) ===
 
{{Main|Scooby-Doo and Scrappy-Doo (first series)}}
 
{{Main|Scooby-Doo and Scrappy-Doo (first series)}}
  +
* She does not lose her glasses in this series.
* TBA
 
   
 
=== ''A Pup Named Scooby-Doo'' ===
 
=== ''A Pup Named Scooby-Doo'' ===
Line 30: Line 32:
 
|- style="text-align: center;"
 
|- style="text-align: center;"
 
| ''[[A Bicycle Built for Boo!|A Bicycle Built for <u>Boo</u>!]]''
 
| ''[[A Bicycle Built for Boo!|A Bicycle Built for <u>Boo</u>!]]''
| [[File:Velma loses glasses in Furgeson Estate.png|right|200px]]During the dance/chase scene in the basement of the [[Furgeson Estate]], she "skids out of control" and is saved by Scooby from many dangerous obstacles.
+
| [[File:Velma loses glasses in Furgeson Estate.png|right|200px]]During the dance/chase scene in the basement of the [[Furgeson Estate]], she "skids out of control" and Scooby saves her from many dangerous obstacles.
 
|}
 
|}
   
 
=== ''What's New, Scooby-Doo?'' ===
 
=== ''What's New, Scooby-Doo?'' ===
 
{{Main|What's New, Scooby-Doo?}}
 
{{Main|What's New, Scooby-Doo?}}
* ''[[It's Mean, It's Green, It's the Mystery Machine]]'': While riding a scooter, her glasses fall off leading her to get down and search for them causing her to almost get hit by the possessed mystery machine.
+
* {{WNSD105}}: While riding a scooter, her glasses fall off leading her to get down and search for them causing her to almost get hit by the possessed mystery machine.
* ''[[She Sees Sea Monsters by the Sea Shore]]'': While underwater, a sea turtle knocks off Velma's prescription goggles off. She asks Scooby to help her look. At this point [[Motoshondu]] hovers in front of Velma Shaggy, Scooby, and Velma. As Scooby nervously passes them to her, Velma puts them back on, looking the sea serpent right in the face.
+
* {{WNSD109}}: While underwater, a sea turtle knocks Velma's prescription goggles off. She asks Scooby to help her look. At this point [[Motoshondu]] hovers in front of Velma Shaggy, Scooby, and Velma. As Scooby nervously passes them to her, Velma puts them back on, looking the sea serpent right in the face.
* ''[[The Vampire Strikes Back]]'': While attempting to catch the vampire, Shaggy and Scooby plow into her trying to catch a bat they believe is Fred.
+
* {{WNSD205}}: While attempting to catch the vampire, Shaggy and Scooby plow into her trying to catch a bat they believe is Fred.
   
 
=== ''Scooby-Doo! Mystery Incorporated'' ===
 
=== ''Scooby-Doo! Mystery Incorporated'' ===
 
{{Main|Scooby-Doo! Mystery Incorporated}}
 
{{Main|Scooby-Doo! Mystery Incorporated}}
* ''[[All Fear the Freak]]'': The Freak bumps into her knocking her glasses off to get the piece of the [[Planispheric Disk]].
+
* {{SDMI126}}: The Freak bumps into her knocking her glasses off to get the piece of the [[Planispheric Disk]].
* ''[[Art of Darkness!]]'': [[Randy Warsaw]] destroys them while making her into his new muse. However, Velma doesn't seem to mind and later even says that she should take them off more often because she looks hot blurry. This is also the longest period of time she has had them off.
+
* {{SDMI206}}: [[Randy Warsaw]] destroys them while making her into his new muse. However, Velma doesn't seem to mind and later even says that she should take them off more often because she looks hot blurry. This is also the longest period of time she has had them off.
* ''[[Theater of Doom]]'': While researching Friar Serra she trips and loses them, meeting face to face with his mummy upon finding them. A chase occurs.
+
* {{SDMI215}}: While researching Friar Serra she trips and loses them, meeting face to face with his mummy upon finding them. A chase occurs.
   
 
=== Be Cool, Scooby-Doo===
 
=== Be Cool, Scooby-Doo===
 
{{Main|Be Cool, Scooby-Doo!}}
 
{{Main|Be Cool, Scooby-Doo!}}
   
  +
* {{BCSD201}}: An obsessed Fred "unmasks" Velma by taking her glasses as she flails around.
:{{Main|Be Cool, Scooby-Doo!}}
 
 
* {{BCSD220}}: Velma deliberately breaks her glasses, shouting "Not cool Jones", when she first sees Fred in his shorts. She almost breaks a second pair under the same circumstances.
{{Main|Be Cool, Scooby-Doo!}}
 
* ''[[Night of the Upsetting Shorts]]'' Velma deliberately breaks her glasses, shouting "Not cool Jones" when she first sees Fred in his shorts. She almost breaks a second pair under the same circumstances.
 
   
 
=== ''Scooby-Doo And Guess Who?''===
 
=== ''Scooby-Doo And Guess Who?''===
{{Main|Be Cool, Scooby-Doo!}}
+
{{Main|Scooby-Doo and Guess Who?}}
* [[Ollie Ollie In-Come Free!]]'' She loses her glasses, knocking down a row of suits of armour.''
+
* {{SDGW105}}: She loses her glasses, knocking down a row of suits of armour.
* ''[[The Cursed Cabinet of Professor Madds Markson!]]'' She pretends to lose her glasses in an attempt to trap the [[Madds Markson Monster]] in a storeroom.
+
* {{SDGW107}}: She pretends to lose her glasses in an attempt to trap the [[Madds Markson Monster]] in a storeroom.
* ''[[When Urkel-Bots Go Bad!]]'' Velma loses them twice. The first when Urkel throws them away to demonstrate the homing function he has added. The second in the submarine.
+
* {{SDGW108}}: Velma loses them twice. The first when Urkel throws her glasses away to demonstrate the homing function he has added to them. The second is during the chase in the submarine.
* ''[[Now You Sia, Now You Don't!]]'' She is not wearing them when woken by Shaggy and Scooby-Doo, and utters her usual line.
+
* {{SDGW111}}: She is not wearing them when woken by Shaggy and Scooby-Doo, and utters her usual line.
* ''[[Quit Clowning!]]'' When abducted by Pazzo and locked in a sound proof booth.
+
* {{SDGW112}}: When abducted by Pazzo and locked in a sound-proof booth.
* ''[[What a Night, for a Dark Knight!]]'' When trying to save Shaggy and Scooby-Doo from the Man Bat.
+
* {{SDGW113}}: When trying to save Shaggy and Scooby-Doo from the [[Man-Bat]].
  +
* {{SDGW114}}: Velma keeps her glasses, but [[Whoopi Goldberg]] loses hers.
 
  +
* {{SDGW115}}: When Velma trips on a rock running from the monster, who also trips on it. She finds them after some fumbling. 
== Video games ==
 
  +
* {{SDGW116}}: Before she even notices she's lost them The Flash has replaced them on her nose.
* ''[[Scooby-Doo! Night of 100 Frights]]'': Velma is captured in a cage above the ground that Scooby breaks causing Velma to fall and lose her glasses.
 
  +
* {{SDGW122}}: They are dislodged when she runs into Jeff Foxworthy, but they don't quite fall off.
* ''[[Scooby-Doo! Mystery Mayhem]]''
 
  +
* {{SDGW125}}: She doesn't actually lose them, but she sings about losing them.
  +
* {{SDGW126}}: She loses them in zero gravity when the [[Tardigrade Monster]] attacks from the air vent above. She grabs them as they float in front of her. We actually see the blurred scene through [[Velma Dinkley|her]] eyes as she puts them back on.
   
 
== Animated DTV films ==
 
== Animated DTV films ==
* {{DTV2}}: When Shaggy and Scooby ram into Velma and [[Ben Ravencroft]], they both lost their glasses, and they put on the wrong one, and they put on the right one.
+
* {{DTV2}}: When Shaggy and Scooby run into them, Velma and [[Ben Ravencroft]] both lose their glasses.  However, they initially find and put on the wrong pair before handing them back.
* {{DTV13}}: Velma loses her glasses inside the [[Temple of 1000 Steps]], and end up on Shaggy.
+
* {{DTV13}}: Inside the [[Temple of 1000 Steps]], when Shaggy and Scooby fall on top of Velma, she loses her glasses, and she says her usual line. The glasses end up on Shaggy, who exclaims "That's funny, I can't see a thing '''with''' [[Velma Dinkley|your]] glasses".
* {{LEGODTV2}}: In the chase scene she trips and loses her glasses, soon to put them on and seeing the head pirate captain behind her, attempting to attack her but she runs away.
+
* {{LEGODTV2}}: In the chase scene she trips and loses her glasses, quickly puts them back on and, seeing the pirate captain attempting to attack her, runs away.
* {{DTV28}}: When Velma and Daphne go searching for clues outside, Velma trips over a thick electrical cable causing her to trip and lose her glasses. Luckily Daphne was there to give her her glasses.
+
* {{DTV28}}: When Velma and Daphne go searching for clues outside, Velma trips over a thick electrical cable causing her to stumble and lose her glasses. Luckily Daphne is there to give them back. 
   
 
== Specials ==
 
== Specials ==
Line 78: Line 81:
 
* ''[[Scooby-Doo (film)|Scooby-Doo]]'': Daphne proves she's not the only vulnerable one by snatching Velma's glasses from her face; in response, she immediately hits the ground, waving her arms around for them. A second time, is when the monster falls from the ceiling, she somehow loses them (not shown how) possibly by the crowd of people.
 
* ''[[Scooby-Doo (film)|Scooby-Doo]]'': Daphne proves she's not the only vulnerable one by snatching Velma's glasses from her face; in response, she immediately hits the ground, waving her arms around for them. A second time, is when the monster falls from the ceiling, she somehow loses them (not shown how) possibly by the crowd of people.
 
* ''[[Scooby-Doo 2: Monsters Unleashed|Monsters Unleashed]]'': She falls through a ship pipe and falls on the ground losing her glasses in the aftermath.
 
* ''[[Scooby-Doo 2: Monsters Unleashed|Monsters Unleashed]]'': She falls through a ship pipe and falls on the ground losing her glasses in the aftermath.
* ''[[Scooby-Doo! The Mystery Begins]]'': She complains about Shaggy stepping on her glasses and breaking them.
+
* ''[[Scooby-Doo! The Mystery Begins]]'': Whilst the gang are being chased by the ghosts, she trips. She complains about Shaggy stepping on her glasses and breaking them.
* Scooby-Doo! curse of the lake monster: they fell off in a restaurant wall on a date with Shaggy.
+
* ''[[Scooby-Doo! Curse of the Lake Monster]]'': They fell off in a restaurant while on a date with [[Shaggy Rogers (Brian Levant films)|Shaggy]].
  +
 
== Video games ==
  +
* ''[[Scooby-Doo! Classic Creep Capers]]'': Velma is captured and tied to a pole by a rope in the last room of the Prehistoric Wing and her glasses are taken away and left in the Tomb Room of the Egyptian Wing.
 
* ''[[Scooby-Doo! Night of 100 Frights]]'': Velma is captured in a cage above the ground that Scooby breaks, causing her to fall and lose her glasses.
  +
* ''[[Scooby-Doo! Mystery Mayhem]]: Velma explains to Shaggy and Scooby that she "was following a rather strange looking ghost and then tripped over a book and lost them". ''
   
 
== Novels ==
 
== Novels ==
  +
* (Needs expanding)
* TBA
 
   
 
==Comics==
 
==Comics==
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* ''[[Caves of Castle Finn]]'': Velma has to grope for her glasses while a hairy monster is running around. She apparently lost them for a while as it’s shown a few pages later they are found.
 
* ''[[Caves of Castle Finn]]'': Velma has to grope for her glasses while a hairy monster is running around. She apparently lost them for a while as it’s shown a few pages later they are found.
 
* ''[[Who's Who in Scooby-Doo]]'': This story also features running twice past the same background. She trips and uses Shaggy’s “shirt” to clean her glasses.
 
* ''[[Who's Who in Scooby-Doo]]'': This story also features running twice past the same background. She trips and uses Shaggy’s “shirt” to clean her glasses.
* ''[[Oh No, Not Again!]]'' uses the phrase "I can't find my glasses" by Velma as a punchline: the lost glasses are drinking glasses.
+
* ''[[Oh No, Not Again!]]'': Uses the phrase "I can't find my glasses" by Velma as a punchline: the lost glasses are drinking glasses.
 
* ''[[I've Lost My Glasses]]'': The gag is highlighted in a short puzzle story.
 
* ''[[I've Lost My Glasses]]'': The gag is highlighted in a short puzzle story.
 
* ''[[A Wolf in Creep's Clothing]]'': In a question and answer session at a convention, Velma is asked why she doesn't get contact lenses and solve the problem. She looks annoyed.
 
* ''[[A Wolf in Creep's Clothing]]'': In a question and answer session at a convention, Velma is asked why she doesn't get contact lenses and solve the problem. She looks annoyed.
Line 98: Line 106:
   
 
====''Scooby Apocalypse''====
 
====''Scooby Apocalypse''====
* ''[[Dog Eat Dog!]]'': She gets thrown by Scrappy-Doo causing her to lose them.
+
* ''[[Dog Eat Dog!]]'': She gets thrown by Scrappy-Doo, causing her to lose them.
   
 
{{DEFAULTSORT:{{PAGENAME}}}}
 
{{DEFAULTSORT:{{PAGENAME}}}}

Revision as of 00:10, 4 August 2020

Expansion This needs a stretch. (Feel free to remove when satisfied of completion.)
Needed:
* Video games.
* Novels.

A long-running theme of having the various incarnations of Velma Dinkley lose her glasses.

Velma is severely nearsighted, rendering her nearly blind without her glasses. When she loses them she typically stumbles around knocking things over, or crawls on the ground feeling for them with her hands.  There are occasions when she has deliberately lost them, or had them taken from her.
She frequently exclaims "My glasses. I can't see a thing without my glasses!" (or a variation of it) when she loses them.

Television

Scooby-Doo, Where Are You!

Main article(s): Scooby-Doo, Where Are You!
  • What a Night for a Knight: Scooby warns her of the Black knight behind them. Scooby runs into her and then knocks Velma to the ground. In his run, he causes Velma to lose her glasses. Velma mistakes the Black Knight for Shaggy Rogers, and gives the latter cough syrup to help his voice.
  • Decoy for a Dognapper: Bats took Velma's glasses off in the Indian village.
  • Foul Play in Funland: Happens when she and Scooby take a ride in a runaway electric cart, set off by Shaggy.
  • A Gaggle of Galloping Ghosts: She ducks when attacked by a vampire coming straight at them, causing her to crawl, bump her head against a table, and lose her glasses. She then goes through a secret door behind the fireplace while looking for them.
  • Jeepers, It's the Creeper: Happens when the Shaggy and Scooby encounter the Creeper, by running into her whilst wearing the box of silverware on their bodies. Later, Velma dares to defy the monster into "hitting a girl with glasses". The Creeper snatches her glasses (instead of her losing them), which causes a disgusted Velma to kick him in the knee and take the glasses back. (Surprisingly, she was able to grab them/find them with ease.) 
  • That's Snow Ghost: Happens when Scooby-Doo and Velma (the latter chained to a wood log) are running away from the titular Snow Ghost. Scooby picks up her glasses (causing the girl to demand them back), to see that the creature has sent another log with dynamite strapped to it.

The New Scooby-Doo Movies

Main article(s): The New Scooby-Doo Movies

The Scooby-Doo Show

  • A Bum Steer for Scooby: While she looks for them, the gang encounter a skeleton. This causes Daphne to bump into Velma, knocking her glasses off her face.

Scooby-Doo and Scrappy-Doo (first series)

Main article(s): Scooby-Doo and Scrappy-Doo (first series)
  • She does not lose her glasses in this series.

A Pup Named Scooby-Doo

Main article(s): A Pup Named Scooby-Doo
Episode Description
A Bicycle Built for Boo!
Velma loses glasses in Furgeson Estate
During the dance/chase scene in the basement of the Furgeson Estate, she "skids out of control" and Scooby saves her from many dangerous obstacles.

What's New, Scooby-Doo?

Main article(s): What's New, Scooby-Doo?
  • It's Mean, It's Green, It's the Mystery Machine: While riding a scooter, her glasses fall off leading her to get down and search for them causing her to almost get hit by the possessed mystery machine.
  • She Sees Sea Monsters by the Sea Shore: While underwater, a sea turtle knocks Velma's prescription goggles off. She asks Scooby to help her look. At this point Motoshondu hovers in front of Velma Shaggy, Scooby, and Velma. As Scooby nervously passes them to her, Velma puts them back on, looking the sea serpent right in the face.
  • The Vampire Strikes Back: While attempting to catch the vampire, Shaggy and Scooby plow into her trying to catch a bat they believe is Fred.

Scooby-Doo! Mystery Incorporated

Main article(s): Scooby-Doo! Mystery Incorporated
  • All Fear the Freak: The Freak bumps into her knocking her glasses off to get the piece of the Planispheric Disk.
  • Art of Darkness!: Randy Warsaw destroys them while making her into his new muse. However, Velma doesn't seem to mind and later even says that she should take them off more often because she looks hot blurry. This is also the longest period of time she has had them off.
  • Theater of Doom: While researching Friar Serra she trips and loses them, meeting face to face with his mummy upon finding them. A chase occurs.

Be Cool, Scooby-Doo

Main article(s): Be Cool, Scooby-Doo!
  • Some Fred Time: An obsessed Fred "unmasks" Velma by taking her glasses as she flails around.
  • Night of the Upsetting Shorts: Velma deliberately breaks her glasses, shouting "Not cool Jones", when she first sees Fred in his shorts. She almost breaks a second pair under the same circumstances.

Scooby-Doo And Guess Who?

Main article(s): Scooby-Doo and Guess Who?

Animated DTV films

  • Scooby-Doo! and the Witch's Ghost: When Shaggy and Scooby run into them, Velma and Ben Ravencroft both lose their glasses.  However, they initially find and put on the wrong pair before handing them back.
  • Scooby-Doo! and the Samurai Sword: Inside the Temple of 1000 Steps, when Shaggy and Scooby fall on top of Velma, she loses her glasses, and she says her usual line. The glasses end up on Shaggy, who exclaims "That's funny, I can't see a thing with your glasses".
  • LEGO Scooby-Doo! Blowout Beach Bash: In the chase scene she trips and loses her glasses, quickly puts them back on and, seeing the pirate captain attempting to attack her, runs away.
  • Scooby-Doo! and the Gourmet Ghost: When Velma and Daphne go searching for clues outside, Velma trips over a thick electrical cable causing her to stumble and lose her glasses. Luckily Daphne is there to give them back. 

Specials

  • Bravo Dooby-Doo: A spoof of this occurs, after Shaggy and Scooby accidentally knock Velma and Johnny Bravo over. As expected, Velma is crawling on the ground looking for her glasses saying "My glasses! I can't see without my glasses!" But Johnny Bravo is also doing the same, shielding his eyes with his hand and saying "My glasses! I can't be seen without my glasses!" as he tries to find his sunglasses. They both pick up each other's glasses and put them on. "Jinkies! Everything's dark! I've gone blind!" Velma cries out among noticing how dark it is wearing the sunglasses. So Johnny switches their glasses, and as Velma smiles at him, he firmly tells her "I'm only gonna say this once. Don't touch the glasses!"
  • Scooby-Doo! Haunted Holidays: While searching for clues Shaggy and Scooby run into her knocking her glasses. After retrieving them she says "Now I wish I couldn't see at all" at the sight of the monster snowman.

Live-action films

  • Scooby-Doo: Daphne proves she's not the only vulnerable one by snatching Velma's glasses from her face; in response, she immediately hits the ground, waving her arms around for them. A second time, is when the monster falls from the ceiling, she somehow loses them (not shown how) possibly by the crowd of people.
  • Monsters Unleashed: She falls through a ship pipe and falls on the ground losing her glasses in the aftermath.
  • Scooby-Doo! The Mystery Begins: Whilst the gang are being chased by the ghosts, she trips. She complains about Shaggy stepping on her glasses and breaking them.
  • Scooby-Doo! Curse of the Lake Monster: They fell off in a restaurant while on a date with Shaggy.

Video games

  • Scooby-Doo! Classic Creep Capers: Velma is captured and tied to a pole by a rope in the last room of the Prehistoric Wing and her glasses are taken away and left in the Tomb Room of the Egyptian Wing.
  • Scooby-Doo! Night of 100 Frights: Velma is captured in a cage above the ground that Scooby breaks, causing her to fall and lose her glasses.
  • Scooby-Doo! Mystery Mayhem: Velma explains to Shaggy and Scooby that she "was following a rather strange looking ghost and then tripped over a book and lost them". 

Novels

  • (Needs expanding)

Comics

DC Comics

Main article(s): DC Comics
  • Double Trouble: Velma tries this trick on her evil double, failing because the double's glasses are only for disguise purposes.
  • Caves of Castle Finn: Velma has to grope for her glasses while a hairy monster is running around. She apparently lost them for a while as it’s shown a few pages later they are found.
  • Who's Who in Scooby-Doo: This story also features running twice past the same background. She trips and uses Shaggy’s “shirt” to clean her glasses.
  • Oh No, Not Again!: Uses the phrase "I can't find my glasses" by Velma as a punchline: the lost glasses are drinking glasses.
  • I've Lost My Glasses: The gag is highlighted in a short puzzle story.
  • A Wolf in Creep's Clothing: In a question and answer session at a convention, Velma is asked why she doesn't get contact lenses and solve the problem. She looks annoyed.
  • Night of the Jinkies: She loses her glasses falling down a pit and gropes for them right before seeing the Jinkies.
  • The Blind Leading the Blind: A short maze puzzle with a twist ending.
  • Family Monster: Velma loses her glasses when she fails to unmask the Frankenstein Monster of Castle Von Dinkley, and this causes her to stumble into a secret laboratory where she finds a clue. This story has one blurred panel depicting things from Velma's point-of-view.

Scooby Apocalypse

  • Dog Eat Dog!: She gets thrown by Scrappy-Doo, causing her to lose them.