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The Crossword Clue is the fourth and final story in Scooby-Doo #88, by DC Comics. It was preceded by Unbelievable Beast, The Shadow Knows and Great Recipes with Scooby & Shaggy.
Premise[]
The gang are chasing a ghost who leaves crossword puzzles for clues. The gang figure out the crossword clues and trip up the villain.
Synopsis[]
Insert details here.
Characters[]
Main characters:
Supporting characters:
- None
Villains:
- Crossword Puzzle Ghost (only appearance)(disguise)
Other characters:
- None
Locations[]
Objects[]
- TBA
Vehicles[]
- None
Suspects[]
- None
Culprits[]
| Culprit | Motive/reason |
|---|---|
| Unknown villain as the Crossword Puzzle Ghost | Unknown. |
Notes/trivia[]
- TBA
Cultural references[]
- All clues are supposed to be related to Peter Pan.
Coloring mistakes[]
- None known.
Inconsistencies/continuity errors and/or goofs/oddities[]
- There is an error in the puzzle, showing "honk" when the correct word is "hook."
Reception[]
Next we have a crossword puzzle that might have been interesting had somebody not thought a honk is what you use to catch fish. You use a honk to catch a duck, gentlebeings.
...Joe Staton's artwork throughout saves this issue of Scooby-Doo from the trashcan, but an all ages book is supposed to be smarter than the continuity books.[1]
Quotes[]
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References[]
- ↑ Ray Tate in Firing Line Reviews