Scoobypedia

Shiver Your Timbers, Scooby! is a level in the video game, Scooby-Doo! Night of 100 Frights.

Premise[]

Through this level the player can enter Aghast by the Mast!.

Synopsis[]

Part 1[]

You need 750 Scooby Snacks to enter this level.

This level contains 117 Scooby Snacks.

A standard platforming level.

Part 2[]

This level contains 0 Scooby Snacks.

Scooby finds Fred inside a life preserver hung up via a rope. Fred asks if Scooby could put him down then Scooby pulls a nearby lever which causes the life preserver to detach from the rope causing both it and Fred to fall down. Fred gets out of the life preserver and thanks Scooby. Fred then tells him that he thinks the Mastermind is behind this mystery and asks if he has seen the others. Scooby tells him he did but he lost them. Fred says they should look around since there may be clues that could lead them right to them and the Professor Graham. While he’s saying this the mastermind pops up from under him before grabbing a barrel and putting it on Fred. The Mastermind says he’s tied of Scooby’s meddling and it’s about time he did away with him once and for all. The Mastermind then reintroduces Scooby to the Ghost of Redbeard who seemly appears from nowhere. Fred asks what's happening and Scooby tells him that the ghost of Red Beard has seemly returned. The Mastermind then disappears within white light.

Boss fight:[]

Phase 1: Red Beard is in the middle of the room with a treasure chest above him. A group of ghosts appears from the back and goes straight forward. Then one Ghost of Captain Moody appears. Once he’s defeated Red Beard throws his sword which could be used to cut one of the four supports holding up the treasure chest however, until the next attack Red Beard will be shrouded in a firey pillar if Scooby gets too close. Phase 2: The treasure chest is now lower. Now after the first group of ghosts, a second group appears flying through the left and right ends of the screen. Then two Ghost of Captian Moody appears. Once they’re defeated Red Beard throws his sword which could be used to cut one of the three supports remaining holding up the treasure chest however, until the next attack Red Beard will be shrouded in a firey pillar if Scooby gets too close. Phase 3: The treasure chest is now lower. Now after the second round of ghosts, 4 fly out of the corners of the room. Then three Ghost of Captian Moody appear. Once they’re defeated Red Beard throws his sword which could be used to cut one of the two supports remaining holding up the treasure chest however, until the next attack Red Beard will be shrouded in a firey pillar if Scooby gets too close. Phase 4: The treasure chest is now lower. Now after the third round of ghosts, 4 fly out of the corners of the room and circle around Red Beard before flying outwards. Then four Ghost of Captian Moody appear. Once they’re defeated Red Beard throws his sword which could be used to cut one of the final supports remaining holding up the treasure chest, however, until the next attack Red Beard will be shrouded in a firey pillar if Scooby gets too close. Defeat: The chest quickly falls down, crushing Redbeard, and breaks spilling out all the gold it was holding.

Scooby helps Fred out of the barrel and Fred thanks him for saving him. Fred recalls they caught the ghost of Redbeard years ago and wonders why he’s here. Velma runs in claiming she’s being chased by the Creeper. Fred grabs her and notices there is something in her glasses. It's relieved there's an image of the Creeper on Velama’s glasses. All of a sudden Shaggy crashes in. Shaggy and Scooby hug and reunite before noticig all the food on the ground which they quickly begin eating. Fred says they should find Holly and Daphne and Velma suggest finding the Mastermind. Scooby tells them about the secret lab which piques Velma's interest and asks who told him. Scooby tells her Holly told him before she disappeared with Daphne. Fred says they should come with them but Scooby and Shaggy refuse to go and Velma says they can stay in this creepy cove all alone. Scooby tells her that he and Fred got rid of the ghosts. Fred says they’ll catch up with them later and Velma calls them chickens before leaving. Shaggy and Scooby continue eating their food. Shaggy finds a gumball machine full of Gram’s sticky chewy gum. Shaggy offers it to Scooby. According to Shaggy, it sticks enemies in their tracks so you can jump on their heads. All of a sudden Captain Culter appears behind Shaggy. Scooby tries to warn him but it takes a bit for Shaggy to figure it out but, as soon as he sees the Ghost Diver he quickly runs away.

Characters[]

Main characters:

Villains:

Other characters:

Locations[]

Objects[]

Cast[]

Frank Welker Fred Jones

Scott Innes

Shaggy Rogers
Scooby-Doo
B.J. Ward Velma Dinkley
Tim Curry Mastermind