Gemma, Todd, Cal, and Tammy are four programmers working for Carol Burnett to create a virtual reality Movieland simulation. They injected a virus into the simulation to sabotage the project.
Physical appearance[]
The programmers are four young to middle-aged people with varying heights.
Gemma, the lead programmer, is a young woman with a very timid presence. She has short blonde hair and large circular glasses over her black eyes. She wears a pink collared shirt under a red V-neck sweater, as well as grey pants and brown shoes. She also applies pink lipstick.
Tammy is a shorter young woman with brown skin and glasses with square rims. She wears a blue, buttoned-up shirt with a white collar, a short blue skirt, and grey high heels.
The other two programmers, Todd and Cal, are two tall middle-aged men. One of them has brown hair and a beard, and wears a casual outfit consisting of a red, quarter-zip sweater, a grey flat cap, blue jeans, and white shoes. The other is a slightly-shorter man with brown hair and a more formal attire, wearing a grey suit and black necktie over a white dress shirt, as well as grey pants and black shoes.
Personality[]
All four programmers are loyal to their employer, Carol Burnett, and genuinely enjoy working with her. When their project neared completion, they did not want to stop working for her, so they sought to extend the project's development. This led them to turn to dishonest actions, sabotaging their own project with a virus. Because they later came to regret their actions after being caught, Burnett empathized with them and forgave them, seeing them as very productive and dedicated workers.
History[]
Scooby-Doo and Guess Who?[]
Season two[]
Gemma, Todd, Cal, and Tammy worked with Carol Burnett to develop Movieland, a virtual reality simulation as an homage to various films. However, when the project was nearing completion, she and the other programmers did not want to stop working with her, so, while Burnett and Mystery Inc. beta-tested the simulation and toured its various worlds, Gemma worked with the other programmers and installed a virus software in the simulation, allowing her to terrorize Mystery Inc. as a ghost monster.
As the ghost monster, she chased Mystery Inc. and Burnett through the worlds of Casablanca (1942), The Searchers (1956), A Night at the Opera (1935), and The Wizard of Oz (1939). However, in the final world, she was captured after Mystery Inc. and Burnett rewound time to the start of the film, then crushed the ghost monster under Dorothy's house. Gemma was unmasked, and she and the other programmers confessed to their actions in the real world. Burnett forgave them for their actions, planning to create a new simulation with the ghost monster included.
Appearances[]
History[]
- The programmers are the last culprits to be exposed in Scooby-Doo and Guess Who?.