Nothing is Impossible is the single story of Scooby-Doo! Team-Up #22, by DC Comics.


The Impossibles take to action to stop a rampaging Frankenstein Jr.


Mystery Inc is enjoying an Impossibles concert, when Shaggy notices Frankenstein Jr. tear up the stadium. Velma takes control of the situation and helped evacuate the stadium. While the croud was distracted, the Impossibles suited up to become Fluid-Man, Coil-Man , and Multi-Man . After everyone evacuated, Mystery Inc. and the Impossibles met Buzz Conroy , invesntor of Frankenstein Jr. Apparently Mad Inventor fought Buzz and his robot, and turned Frankenstein Jr. evil. Suddenly, the robot appeared and caught the group in a net, but they quickly escaped.

The Impossibles tried to distract Frankenstein Jr, but were electricuted and beaten by him. Buzz tried to see if anyone was controling the robot, but his radar ring did not detect any radiowaves controlling him. Soon, Buzz realised his friend was being controlled directly by his enemy: Mad Inventor. They needed to stop the controlled being, so Daphne convinced his creator that they needed to destroy his creation. So Buzz came up with a plan. As Coil-Man jumped on his head and Multi-Man ran around his legs, Frankenstein Jr. deployed his Quick-Freeze Ray, which allowed Fluid-Man to sneak inside its body and make him short circuit. Frankenstein Jr. fell down, and the Impossibles began to fight Mad Inventor's monsters. They fought, and the Impossibles were loosing until Buzz fixed Frankenstein Jr and helped them fight. They won, and Mad Inventor was arrested.


Main characters:

Supporting characters:

  • Impossibles (first full appearance)(final appearance)
    • Coil-Man (first full appearance)(final appearance)
    • Multi-Man (first full appearance)(final appearance)
    • Fluid-Man (first full appearance)(final appearance)
  • Buzz Conroy (first full appearance)(final appearance)


Other characters:

  • Big D (single appearance)(TV or computer screen)(cameo)
  • Professor Conroy (only time mentioned)(unnamed)
  • Werewolf (single appearance)


  • Unnamed city
    • Stadium
  • Big D's headquarters (TV or computer screen)


  • Frankenstein Jr.'s instant expanding-net trap
  • Buzz Conroy's radar ring



  • None


Culprit Motive/reason
Mad Inventor controlling Frankenstein Jr. The only way to stop was to take control of him.

Full credits

The following credits try to match how they are displayed in the comic as much as possible:


Cultural references

  • Hanna-Barbera's version of Godzilla makes an unnamed cameo.

Coloring mistakes

  • None known.

Inconsistencies/continuity errors and/or goofs/oddities


External links

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