This needs a stretch. (Feel free to remove when satisfied of completion.) Needed: Synopsis. |
Ghosts in the Mystery Machine is the second of seven stories in Scooby-Doo! #125, by DC Comics.
Premise
Auto mechanics working on the Mystery Machine are shocked when it speaks to them.
Synopsis
Insert details here.
Characters
Main characters:
Supporting characters:
- Xavier Wheelz (only appearance)
- Tony (only appearance)
- Choo Choo (only appearance)
- Ghostly voice in the Mystery Machine (Shaggy and Scooby) (only time heard)
Villains:
- None
Other characters:
- James Bond (only time mentioned)
- Batman (mentioned)
- Pop Wheelz (only time mentioned)
Locations
Objects
- Scooby Snacks (mentioned)
- Choo Choo's sewing machine, Carlotta
Vehicles
- The Mystery Machine
- James Bond's car
- Batmobile
Suspects
- None
Culprits
Culprit | Motive/reason |
---|---|
Shaggy, playing a prank along with Scooby-Doo | To order extra upgrades they want using a concealed speaker in the Mystery Machine. |
Notes/trivia
- This was one of five of "Scooby's Mini-Mysteries" in Scooby-Doo #125.
Reprints
- Scooby-Doo! Where Are You? #34 (June 2013).
- Scooby-Doo! Where Are You? #68 (April 2016).
Cultural references
- Apparently James Bond and Batman have their cars serviced at X-Lent Wheelz.
- The Mystery Machine asks Xavier if he wants to play a game, to which the latter responds that he doesn't do the WarGames scene.
Coloring mistakes
- None known.
Inconsistencies/continuity errors and/or continuity errors
- None of the mechanics are that surprised by the Mystery Machine seemingly talking to them, maybe because they already imagine the cars talking to them anyway.
Quotes
Mystery Machine: Hello... Xavier... Do you want to play a game? |