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This article is about DC Comics' Scooby-Doo story. For Charlton Comics Scooby Doo... Where Are You! story, see Double Trouble (Charlton Comics).
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Double Trouble is a story in Scooby-Doo #36, by DC Comics.

Premise

A criminal gang disguised as Mystery Inc. commits crimes while pretending to solve them, putting the blame on innocent people.

Synopsis

Insert details here.

Characters

Main characters:

Supporting characters:

Villains:

Other characters:

  • Mrs. Marston (single appearance)
  • Police officers (single appearance)(miscellaneous speaking)
  • Frank (single appearance)

Locations

  • Diner
  • Art museum

Objects

  • TBA

Vehicles

Suspects

  • None

Culprits

Culprit Motive/reason
Mystery Inc. impostors For money, and the thrill of getting away with it.

Notes/trivia

  • Unlike Scooby, the impostor's dog cannot talk. 
  • These imposters are not to be confused with the lookalikes from Like a Cracked Mirror, who had no dog in their group, talking or otherwise. 

Reception

Plot: The gang investigate two crimes with familiar perpetrators.

Why can't more books be like Scooby-Doo? It may sound like a broken-record question, but just look damn it! John Rozum produces two stories by deconstructing Mystery Inc. In the first story, their myth becomes motive and signature. In the second story, the cliche' from the series propels the gang head-long into a strong self-contained fair-play enigma that makes you go back and re-read what you have missed. The characterization delineates them and keeps them strong. The crimes committed are realistic and original yet tied into the steps of their formula.

Joe Staton captures the gang easily and creates the illusion of animation through Daphne's flowing red-hair...[1]

Quotes


References

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