|This needs a stretch. (Feel free to remove when satisfied of completion.)|
Dead & Let Spy is a story in Scooby-Doo #106.
Young British spy J.Z. Bang is being stalked by monsters everywhere he goes on his missions. He needs the help of MI-5, the five members of Mystery Inc., that is.
Insert details here.
- Professor Bits (single appearance)
- Yetis (single appearance)(no lines)(disguises)
- Zombies (single appearance)(no lines)(disguises)
- Ninjas (single appearance)(no lines)(disguises)
- Demon can-can dancers (single appearance)(no lines)(disguises)
- Shark man (single appearance)(no lines)(disguise)
- Werewolf (single appearance)(no lines)(disguise)
- Shag/Astro Turf (single appearance)(no lines)(Professor Bits' disguise)
- Helicopter pilot (single appearance)
- Cadaver (single appearance)(photograph)
- Dr. Ooh (single appearance)(photograph)
- J.Z. Bang's parents (single appearance)(no lines)(flashback only)
- Snowy mountain
- Brittish Spy Service headquarters
- Dining car
- Baggage car
- Bottom of the sea
- Old abandoned riverboat
- Roy and Al's Casino
|Director G||Knew his nephew was afraid of ghosts and ghouls.|
|Cadaver||Director G thought the ghosts and ghouls his nephew kept running into were all hired by him.|
|Professor Bits||Angry at how J.Z. Bang kept destroying his equipment.|
|Dr. Ooh||Needed J.Z. Bang to retrieve the parts of his secret device, but he didn't say why.|
|Professor Bits as the Shag/Astro-Turf||Angry at how J.Z. Bang kept destroying his equipment.|
- J.Z. Bang is a nod to James Bond. Professor Bits is like Q, his gadget-maker.
- In the end, Bang's superior says that Bits will be sent to a village for a rest. This references the British TV show The Prisoner.
- Scooby-Doo, Where Are You? #29 (January 2013).
- None known.
Inconsistencies/continuity errors and/or goofs/oddities
- None known.
I'm sure the score to Scooby-Doo will come as a shock to everybody familiar with my reviews. It well comes as a shock to me. Breaking formula can often lead to an effervescent surprise. The two Scooby-Doo movies broke with the formula of fake monsters. The threats Scoob and the Gang faced were very real and very supernatural. This issue of Scooby-Doo breaks formula and leaves behind a smelly mess.
The first story by the usually reliable Alex Simmons "Dead & Let Spy" almost seems like a back door pilot for James Bond Jr.--a real show, I kid you not, that was completely and utterly vile. The Gang's detective skills are unnecessary since already the agency knows that the spook in question is merely a charlatan interested in world domination. The resourceful spy in the story is just too good, and he steals the spotlight from Mystery Inc. At least Robert Pope throws in a gag about the Yeti that refers back to the original series Scooby-Doo Where Are You.