Spooky Space Kook


 * Spooky Space Kook redirects here. For the episode, see Spooky Space Kook (episode).

The Spooky Space Kook was the disguise of Henry Bascombe. It was known for its high-pitched laugh.

Physical appearance
It appeared to be a ghostly, apparition of a space-man. More in depth, it was a skeletal phantom-like creature with huge dull, and pale yellow eyes inside of a spacesuit.

Powers and abilities
The Spooky Space Kook leaves glowing footprints and fingerprints that dissipate after an undetermined time. This was later revealed to be due to rubber gloves and boots dipped in phosphorous.

Personality
Insert details here.

Season one
The Spooky Space Kook terrorized a local airfield.

When Scooby-Doo managed to get the Spooky Space Kook trapped in an air tunnel, the costume fell off, revealing the identity of Henry Bascombe, the next door neighbor of a local farmer. He was trying to scare the farmer into selling his land cheap. (Spooky Space Kook)

Appearances

 * Scooby-Doo, Where Are You!
 * 115. Spooky Space Kook

Scooby-Doo 2: Monsters Unleashed
It was a costume with its arms out in the museum. In the deleted scenes, it had glowing red eyes. In the edited scene the 10,000 Volt Ghost appears next to it. It was later stolen along with the other monsters. It was possibly a candidate for the monster machine, though it wasn't brought to life in the movie.

Scooby-Doo! Night of 100 Frights
The Spooky Space Kook appeared as a common villain. It is called 'Space Kook' and appears late in the game around Mystic Manor. It can shoot rays from its gun and is the only villain capable of regenerating itself after being killed.

Scooby-Doo! Mystery Incorporated
Velma Dinkley presented the ghost's costume to the tourists at the Crystal Cove Spook Museum along with Charlie, Captain Cutler's Ghost, and the Miner Forty-Niner.

Notes/trivia

 * The monster is never given a specific name and only comes from the name of the episode it appears in.