Sawmill (The Ozark Witch Switch)

The old sawmill is an abandoned building in the woods near the Hatfield home.

Season two
The Hatfield family was kidnapped by the Ghost of Witch McCoy and locked up in the old sawmill. One of them managed to make a Morse code sign in the road near the place ("--- .." which meant "SM") to indicate where they were.

Appearances

 * The Scooby-Doo Show
 * The Ozark Witch Switch